ECE 291
Computer Engineering II
Prof: John Lockwood: Spring 1999
 
Problem Description:
 
The game play of "THE x86 MAZE" is very straightforward.  You are an engineer and you need to find the CPU as QUICKLY as possible.  Unfortunately, there are tens of MILLIONS of microscopic transistors that do NOT seem to be switching properly. 

There will be a 2-D maze image projection on the background of a x86 class microprocessor. Each player is represented on the screen as a famous engineer.  As a engineer you will have a starting point on the screen and an ending point which will be the computational unit of the computer (i.e. a image of an AMD, Cyrix, or Wintel Microprocessor).  Each player will start with 30 units of potential energy (Volts).  If you loose all your "potential" energy you loose the game. You win the game if you can find the CPU before your opponent. 
  

The game will be networked with the ability to support up to 100 engineers. Each engineer will be represented by a different animated image (of their choice). 

As a new engineer joins the game, (from a muti-player perspective) their mission will be to get their engineer form the starting point to the end point (the Microprocessor) with the least amount of voltage loss as possible.  

As far as obstacles are concerned, their walls and various electrical circuit components in the path of the player that will attack the user and tend to make the user loose energy. (See our Screen Shots for more details).  

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Autohor: Asher C. Martin 
Last updated: 4/30/1999